Call Of Juarez: Gunslinger Review


điện thoại tư vấn of Juarez: Gunslinger may be the game that cements the franchise" reputation as one of, if not the, least consistent in gaming history.

Bạn đang xem: Call of juarez: gunslinger review

" second one was really good!" is the comtháng refrain whenever the Điện thoại tư vấn of Juarez series is mentioned, and it" a fair defense (if a self-evidently flawed one considering there have sầu been three games in the series). call of Juarez: Bound in Blood is good, refining the action of the flawed first game while spinning a complex, well-told yarn of brothers Ray, William and Thomas McĐiện thoại tư vấn.

The third game, Hotline of Juarez: The Cartel, was, and apologies for using highly technical game critic terminology here, but it was sucky.

Now we have Hotline of Juarez: Gunslinger, an arcadey approach that piles on points for successive sầu, skillful kills & abandons the Mccall family for a nickel tour of the most famous Old West legends as seen through the eyes of bounty hunter Silas Greaves.

And get this: It" fantastic.


Grizzled Greaves is more than just the story" protagonist; he" also its ever-present narrator as he provides a whiskey-fueled trương mục of his greakiểm tra hits for an audience of bar patrons.

Silas is similar khổng lồ the equally gruff narrator of Supergiant" Bastion, though a touch less ... reliable. As the disembodied voice of Silas recalls additional details of his story (or is challenged by bar patrons on some of the more outlandish details) he" often retract or restate certain elements of the tale, causing the structure of the cấp độ lớn rebuild itself before your eyes. Điện thoại tư vấn of Juarez: Gunslinger is presented with some slight cel-shading và some other cool effects, which make the more fantastic elements a lot easier lớn swallow.

Xem thêm: Các Câu Hỏi Về Omega, Wellness Kid Có Tốt Không ? Wellness Kid Của Oriflame Có Tốt Không

In one stage, Greaves" death by falling minecart reminds him that he did not, in fact, travel through a mine at all, causing gọi of Juarez: Gunslinger lớn rewind moments before he entered it. Not only is it a fun gimmichồng that helps to keep things moving along, but it helps Call of Juarez: Gunslinger establish a more personal connection khổng lồ the protagonist that so many first-person games fall short of.


His time-hopping story pits hyên ổn against (& alongside) Wild West legends like Billy the Kid, và Greaves frequently insists that he is the singular reason for their success or demise. Their presence is a bit of a gimmiông xã, but the empowering effect of going toe-to-toe with towering figures of the West can" be underestimated. Plus, it" fun to lớn see how developer Techland envisions them, especially when compared with their real-world btiện ích ios & portraits hidden throughout each level.

(A note about those collectible " of Truth," as they" called: Even with a power that tipped me off whenever one was nearby, I still only found about half in my playthrough. It would have been nice if they were closer lớn the path of Điện thoại tư vấn of Juarez: Gunslinger, since meandering searches are a poor fit for an action game paced as quickly as this one is.)

With Silas" brushes with fame và shootouts being imparted largely via voiceover, Gunslinger almost never needs to slow to let the narrative sầu catch up. Techl& further adds urgency khổng lồ the action with a bộ combo meter that rewards additional points for quick kills. The multiplier also increases bonuses for headshots, long-distance kills & slaying a running enemy, so precision is also important. Those points can be used lớn increase Greaves" abilities in three distinct skill paths centered on dual pistols, long-range & close-quarters combat.

By the end of hotline of Juarez: Gunslinger, I had the power to slow time, reload on the fly & even auto-target enemies. But since doing so drained my "" bar pretty quickly, I had lớn be smart about how they were applied.

The way Techlvà keeps " gun in the West" from crossing inkhổng lồ " vengeance God of the West" is impressive. It helps that Greaves is fairly vulnerable in a gunfight (which made the long-distance skill path easily the most appealing for me) but checkpoints are frequent so death rarely ever means lost momentum. It can, however, be a little frustrating when unclear damage indicators make it tough to lớn detect where attacks are coming from.

The only real breaks in the bloodbath are duels, which have sầu been further refined from the system Techland introduced in Bound in Blood. When using a controller, the left stichồng keeps Greaves" h& near his gun (building his speed) and the right stichồng lets hlặng keep the enemy targeted. When combined with having to lớn watch the enemy for the slighkiểm tra hint of reaching for their pistol and some other late-game tweaks I won" spoil, the duels are tense & thrilling. You can even draw early on an opponent, though you" earn fewer points và the kill will be marked as ""

Techl& has smartly broken both of these components inkhổng lồ their own modes so you can repeat duels or try for your best combo in an arcade mode that features remixed levels packed with enemies. Trying to lớn string each arcade màn chơi into lớn a single bộ combo chain is surprisingly addictive.


Duels see more refinement


Other western games may better capture the grandeur of the American West, but pure, outlandish spaghetti western gunfights have never been more thrilling than they are in gọi of Juarez: Gunslinger. Let" just hope this marks an exciting new direction for the franchise & not yet another outlier in its ever more schizophrenic history.