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For over a decade, the God of War series was synonymous with action hero machismo and unbridled anger. From the first vicious battle with a multi-headed hydra lớn the utter decimation of the Greek pantheon, the franchise found its groove sầu and dug in, with flashy chained blades, acrobatic movement, gigantic enemies & a story of revenge. It even had a jump button.

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As some of that is changing with the series’ latest entry, which hits stores this week, I figured now was a good time lớn go baông chồng & rank the God of War games lớn date. Yes, even the Facebook one.

So here we go.


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God of War: Betrayal Javaground, SOE Los Angeles/Sony Pictures Digital

9. God of War: Betrayal

(mobile, 2007)The hottest flip phones of 2007 found themselves in possession of a side-scrolling God of War game, complete with all the Blades of Chaos swinging you could cram onlớn a one-and-a-half-inch screen. While the developers did an admirable job translating main character Kratos’ flair for gory combat onkhổng lồ touch-tone controls, the overall art và design suffers from the limitations of the phones of the time. To the game’s credit, the developers seem to lớn have taken some inspiration from Prince of Persia’s winding hallways, resulting in simple yet satisfying 2D platforming, but that can’t save sầu God of War: Betrayal from repetitive enemies, a laông chồng of “epic” moments và nothing of a plot.


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God of War: A call From the Wilds Facebook/Sony Interactive sầu Entertainment

8. God of War: A call From the Wilds

(Facebook, 2018)The idea of a text-based God of War game might seem laughable when you consider the gore, giant monsters & giant quái vật gore the series built its reputation on. That I’m even including it on this menu might turn some heads. Starring a young version of Atreus, God of War: A hotline From the Wilds uses simple text commands khổng lồ allow players to follow concise but not overly restrictive prompts from the Facebook Messenger interface. You’ll practice shooting arrows with your mother, collect herbs from the garden và explore the dense woods surrounding your small Nordic cabin.

Over eight brief chapters, you’ll encounter creatures both docile & dangerous. How you khuyến mãi with them is generally up khổng lồ you, and reliant on how well you’ve listened lớn the lessons that have come before. The experience is largely linear, but lượt thích the best text adventure games, it does an admirable job of making you feel like an invisible world around you is actually reacting lớn your whims, complete with eight pieces of collectible art to cap off each chapter’s conclusion. It won’t blow your mind the way an epic trùm battle might, but it’s a perfect jumping-off point for Sony Santa Monica’s new game.


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God of War: Chains of Olympus Ready at Dawn, SCE Santa Monica Studio/Sony Computer Entertainment

7. God of War: Chains of Olympus

(PSPhường, 2008)Technically Kratos’ second outing on a mobile platkhung, God of War: Chains of Olympus managed khổng lồ harness the PlayStation Portable’s superior horsepower (at least compared to Betrayal’s early điện thoại thông minh tech) to lớn create what was then one of the handheld’s most ambitious và beautiful experiences. Set during Kratos’ 10 years of service to Olympus, Chains of Olympus sees the mad Sparrã protecting the đô thị of Attica from Persian invaders before becoming enveloped in a plot by the queen of the underworld and the Titung Atlas lớn destroy the Pillar of the World.

There’s a decent bit of character exploration regarding Kratos’ daughter Calliope, but it’s quite literally pushed away for combat & a toothless ending that leaves Kratos exactly where he was at the outset. While developer Ready at Dawn (which you might recognize from PS4 shooter The Order: 1886 và last year’s VR adventure Lone Echo) managed lớn almost perfectly translate the God of War experience to lớn a handheld, the team did little to lớn push it forward.


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God of War: Ghost of Sparta Ready at Dawn, SCE Santa Monica Studio/Sony Computer Entertainment

6. God of War: Ghost of Sparta

(PSP., 2010)Building upon its experience developing Chains of Olympus, Ready at Dawn managed to make a more expansive sầu portable follow-up. While it featured tweaks to lớn combat (including a new “fire meter” that allowed Kratos lớn multiply damage), God of War: Ghost of Sparta’s proudest achievement came from its narrative, which gripped players with an emotionally charged tale of Kratos’ search for his long-lost brother. This simpler, more intimate story managed to lớn surprise at times, & resolved with some genuine character growth for Kratos. While the game was released after God of War 3’s hollow everything-and-the-kitchen-sink adventure, Ghost of Sparta showed that there was still an emotional depth worth exploring in the red-and-White Spartan.

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God of War: Ascension SCE Santa Monica Studio/Sony Computer Entertainment (PS3, 2013)Despite the upward-sounding title, God of War: Ascension was a clear sign that the franchise was on a downward swing, lacking much of the series’ inspiration in its fourth home page console outing. Rather than expanding on the world around Kratos, Ascension saw fit khổng lồ delve sầu inlớn his past yet again, detailing a sometimes overly complicated plot concerning the vengeful Furies & the not-at-all-secret truth behind the death of Kratos’ family.

Despite the C-tier danh mục of gods to lớn contover with, though, the action is still as familiar and satisfactory as any player can ask for. The supplementary weapons are gone, but Kratos is able khổng lồ yank his enemies’ weapons right out of their hands & use them for brief periods of time. Ascension’s online multiplayer also added an enjoyable, if ultimately hollow Favour of the Gods mode, pitting four players against each other in a race lớn collect the most points. Ascension largely rests higher than some of its siblings thanks to the excellent presentation afforded by the hardware it was released on.

4. God of War

(PS2, 2005)For many gamers, walking by the thử nghiệm booths at Walmart or Circuit City was filled with the wonder of witnessing an enraged Sparrã fover off a towering, three-headed hydra in the most violent display of action heroism our young, innocent eyes had ever seen. It was this sense of scale and bloody grandeur that would carry the God of War franchise for an entire decade, và for good reason. The original God of War managed khổng lồ tell an engaging (if emotionally vapid) tale of revenge phối against some incredibly impressive sầu backdrops, including Pandora’s Temple, a massive sầu structure housing a series of puzzles phối atop the bachồng of the Titung Cronos, and the game’s final super-sized battle with Ares outside the thành phố of Athens.

Whereas Ascension feels like a series of setpieces strung together by a committee running out of ideas, God of War feels like an actual journey, from the lowest street of Athens to lớn the highest peaks on the Cliffs of Madness. More importantly, every second of combat feels powerful, flooding the eyes with flurries of color and mayhem as enemies fill the screen. What holds God of War baông chồng from claiming the top pick is a distinct laông chồng of trùm characters khổng lồ tackle, with the Hydra, Medusa, the bull-faced Pandora’s Temple Guardian & Ares barely filling out the roster. For a game called God of War, it seems striking khổng lồ have so few figures of ancient history present, even in this first template-setting adventure.

3. God of War 3

(PS3, 2010)In retrospect, it seems so obvious that the God of War series would find a nice home on the then-next generation console, complete with improved graphics, bigger combat scenarquả táo và quite literally the death of all Greek mythology (& society) on display. Mechanically, the development team embraced Kratos’ final leg of vengeance with a flair for the violent & magical. Instead of acting as separate tools, magical abilities are imbued inkhổng lồ Kratos’ weapons themselves, demanding a more varied & quick-witted approach khổng lồ combat. Kratos also receives the ability lớn grapple with enemies and fling them away, và lớn use them as a battering ram, giving a more visceral style to lớn Kratos’ bloodlust.

Now that Kratos was in the home stretch, the buffet of Greek gods left alive sầu afforded him plenty of chances khổng lồ exact horrific justice upon Mount Olympus. Whether it was pulverizing Zeus in a first-person point-of-view until the screen went red, scaling the gargantuan Titung Cronos to lớn skewer hyên through the head or watching Poseidon’s miserable death through his own eyes, God of War 3 did not screw around. Unfortunately, for every striking moment of violence or antiheroism, the writing behind the game seemed khổng lồ forget that Kratos was supposed khổng lồ be at least something resembling a character, rather than the shouting, stalking totem of rage he had become. If you’re looking for an emotional or narrative payoff that results in more than additional bloodshed, you’ve come to lớn the wrong place.

2. God of War 2

(PS2, 2007)One of the PlayStation 2’s greatest action games & arguably the console’s swan tuy vậy, God of War 2 built a bigger, better God of War adventure, replete with excessively epic setpieces, more varied combat strategies & a narrative sầu that managed to lớn instill some level of intrigue and emotional depth. After killing the original god of war, Kratos’ only solace is pillaging the rest of world with his Spartan army, forcing the pantheon of gods lớn step in & usurp hlặng. What follows is one of Kratos’ greademo journeys — across oceans on the bachồng of a flaming pegasus, across the miles-long chains of a giant chariot and through the literal fabric of time itself.

The sequel had a grander sense of scale and a better sense of pacing than its predecessor. While the trilogy’s kết thúc had the upgraded graphics và grocery danh mục of Greek gods to slaughter, God of War 2 followed through on every bit of scale while retaining much of the beating heart that let one very pissed-off Sparrã inkhổng lồ our own.

1. God of War (2018)

Once the poster boy for gritty action game protagonists everywhere, Kratos’ softer và older side has revealed an honest depiction of a man struggling to lớn both impart wisdom khổng lồ his son and not allow hyên to make the same mistakes that tortured his own life. It’s no shochồng that many male game developers (lượt thích God of War director Cory Barlog), now aging into their mid ‘30s lớn late ‘40s, are beginning to lớn tackle issues surrounding fatherhood, but khổng lồ vị it in such a way that it redeems a lost figure lượt thích Kratos is nothing short of stunning. In 2005, God of War introduced us to lớn a man besieged by monsters on all sides. In 2018, he finally began a journey to quell the monsters within himself.

Update (May 8): We added the lachạy thử God of War entry khổng lồ this story, following its release.